Pac-Man Clone (Godot Engine) - [BETA]
Source code for a project that aims to be an (almost) exact replica of the mechanics of the original Pac-Man game.
Respecting scoring rules, fight against ghosts and especially the ghosts' behaviors (Chase, Spread, Eaten and Scared).
Not forgetting that each ghost has its own behavior and mathematics within the game.
The source code will be completely free. Any donation will be welcome and I will be completely grateful!!
If you want more content and other codes I make, follow me on Patreon. Everyone is welcome!!
CONTROLS:
W/A/S/D or Keyboard's Arrows
NOTE:
The idea of this project is to replicate the mechanics of the original game as much as possible.
If you have any questions or suggestions, just leave them in the comments :)
CREDITS:
All source code was built using the AngelCrew Studios codebase in this playlist.
Status | Prototype |
Category | Assets |
Author | Samuca Tekonamo |
Made with | Godot |
Tags | 2D, Godot, Open Source, pacman, Retro, sourcecode |
Download
Click download now to get access to the following files:
Development log
- Uploaded a Pac-Man's source code for GodotMar 08, 2024
Comments
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"almost exact" is more than generous
I’m not worthy of cloning, exactly, this masterpiece lolol